Keep in mind that for some games modding could trigger anti cheat mechanisms, not sure if that is a multiplayer title, or possibly break steam achievements if you're into that kinda thing. ini files as described here see if you find anything. I have nothing to go on really the only mods I found were "switch game intro video file" and "switch save game file" and like some speed manipulation I think it was because of the way the save games work in that game. Even that kind of broke the game, because I changed the description of the object, but if you already acquired it before changing the files the name would be the old name but the color would be different. I did a recolor once for Stardew Valley, but I stuck with the original size and form of the object. I mean it's probably possible but it could also break things, disclaimer though I have almost no experience with modding. The game uses Unreal Engine 4, which is very customizable, I even looked up this chart on PCGW ( ) that lists a bunch of stuff you can enable/customize but saw nothing related to the mouse cursor.ĭo you guys know of any way to make the cursor stay the same size or maybe make it larger manually? Or maybe even force the hardware cursor to be used instead of the custom one used by the game? Thanks This is a problem because you use the mouse/cursor a lot in this game and it's too small to be usable. This is very common in older games, where the entire HUD elements scale with the resolution (the original Dead Space being a notable example) but in this game, the HUD remains the same size, only the cursor is affected. The thing is, with DSR enabled and playing at 4K, the in-game mouse cursor becomes very small. So I'm trying to play King's Bounty II and I'm using DSR because I have plenty of GPU headroom left and it makes the game look better (my monitor is a 24 inch 1080p native).
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